

Each of these mission types will then reward you with bonus rewards of a specific type, whether silver, gold, fuel drums, or medals. In general, once you get rolling, you’ll move through the game getting to choose between missions categorized as offense, defense, naval, and special. In particular I like that your bomber, perhaps a bit unrealistically, can do pretty well for itself against enemy fighters as you can move between the forward guns and your rear-facing turret. Being able to switch between your fighters and bombers manages to both keep things fresh and allows for variety.

Though you’re unable to do any fancy maneuvers like loops or rolls, even at the press of a button as some games have done, the watered down combat still manages to be pretty fun. What absolutely works well for the title is the aerial combat itself.
